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StoryHarp Product area Help System Index Introduction Definitions Tutorials Worlds Agent StoryHarp & IF StoryHarp & Java Registering |
Editing worldsStoryHarp uses two types of files: world files (*.wld) and session files (*.ses). A world file describes an audioventure using a set of rules. A session file stores how far a player has progressed in a particular audioventure. To edit world files you use the StoryHarp world editor. The editor is accessed from the Development | World Editor menu item in the player window. Under no circumstances are you licensed to distribute any output or data files created using an unregistered copy of StoryHarp. See the license for details. The parts of the rule editor are: The table is accessed by clicking on the Table tab. It shows all the rules in the open world. The map is accessed by clicking on the Map tab. It shows all the contexts (and commands if Options | Show Commands in Map is turned on) in the open world. Lines with arrows show you how you can move from one context to another. The browser accessed by clicking on the Browser tab. It helps you navigate through the rules by categorizing them based on their contents. The button bar has shortcut buttons for some menu items. You can hide it by unchecking Options | Show Button Bar. The rule editor panel is where you can edit the selected rule. You can hide it by unchecking Options | Show Rule Editor. You can also change preferences for the world editor using Edit | Editor Preferences. All of the help topics referring to editing worlds assume you have brought up the rule editor window. All menu items referred in these topics are in the rule editor window, unless specifically mentioned as belonging to the player window. |
Updated: March 10, 1999. Questions/comments on site to webmaster@kurtz-fernhout.com. Copyright © 1998, 1999 Paul D. Fernhout & Cynthia F. Kurtz. |