Note: This page is no longer being maintained and
is kept for archival purposes only. For current information see our main page. |
Kurtz-Fernhout Software Developers of custom software and educational simulations. |
|
Home ... News ... Products ... Download ... Order ... Support ... Consulting ... Company |
StoryHarp Product area Help System Index Introduction Definitions Tutorials Worlds Agent StoryHarp & IF StoryHarp & Java Registering |
Defining what a player needs to say to do something (command) The command field of a rule is a command phrase the player may speak. This is generally a short phrase so it is easy for the player to say. So, to define what the player can say, you need to edit the command field of the rule. Editing the command field The command field in the rule editor panel is a single edit box. You can type over the text in this field or use paste text into it. You can also drag text from the map or browser and drop it into the command field. To commit your change, press Tab. Tips on editing commands All currently available commands are told to the player when they say 'options'. If the phrase is prefaced by a '$', as in '$swordfish', the adventurer must guess the phrase, and it will be described as 'an answer to a riddle' when options are requested. If multiple rules are available with the same command, when the player says the command, all those rules will be processed. To improve recognition accuracy, each command should be as different sounding as possible from other things the player can say at the same time. |
Updated: March 10, 1999. Questions/comments on site to webmaster@kurtz-fernhout.com. Copyright © 1998, 1999 Paul D. Fernhout & Cynthia F. Kurtz. |