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StoryHarp Kurtz-Fernhout Software
Developers of custom software and educational simulations.
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Undoing and redoing

Both the player window and the world editor window have Edit | Undo and Edit | Redo menu items. Each window maintains its own undo list.

Undoing in the player window

The player window undo list tracks player-issued commands and specific changes to variables made in the variables list. You can undo anything done in the player window (and only such things) using the undo command in the player window.

Undoing in the editor window

The world editor window undo list tracks changes to rules. You can undo anything done in the world editor window (and only such things) using the undo command in the world editor window.

Tips on undoing and redoing

gif/storyharp00090000.gif
The names of the menu items will reflect the command that can be undone or redone.

gif/storyharp00090000.gif If you undo and then make a change, all the undone changes are lost (meaning they no longer can be redone).

gif/storyharp00090000.gif The most recent 1000 actions are stored for each window.

gif/storyharp00090000.gif If you have lost some of your work somehow (beyond what the undo system can recover), you may still be able to recover the text from those changes using the Change Log window.

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Updated: March 10, 1999. Questions/comments on site to webmaster@kurtz-fernhout.com.
Copyright © 1998, 1999 Paul D. Fernhout & Cynthia F. Kurtz.